"All the World's a Stage..."
One of the goals of the iDREAM program is to provide engaging opportunities for students to experience the arts. We have had great parent support over the last couple of years, making some field trips possible. With your continued support, we would like to consider the following possible field trips for the 2015-2016 school year. We welcome your thoughts and suggestions regarding additional field trip opportunities, as well as fund-raising ideas. We are hoping to have a parent volunteer to be our iExplore Field Trip Coordinator.
Cuyamaca College Water Conservation Garden
Museum of Photographic Arts Balboa Park
San Diego Museum of Art...Renaissance Art/American Art
Old Globe Tour/show?
Musical Theater Production
Christian Community Theater?
Alpine Radio Station
Escondido Renaissance Fair Oct/November
Vista Civil War Reenactment March
Riley's Farm Revolutionary War Camp/Colonial Farm Life
San Diego Ballet...Nutcracker...December
San Diego Symphony Young People's Concert...January
San Diego Opera
Museum of Making Music
Disney Youth Education - Designing a Disney Story - '15-'16 School Year (Planning for end of October)
Get an inside look at how Disney animators create full length animated features. Learn the history of the art form, develop storytelling skills and practice techniques used to bring some of the most beloved characters of all time to life.
Learn about the complex components that work together to bring favorite Disney characters and stories to the big screen. In this 3-hour program students will study Disney's role in the history and processes used to create early animated features, as well as the innovative animation techniques used to bring the vision of modern storytellers to life. Students in grades 3-12 will explore their own storytelling skills by planning and designing a storyboard and creating a kineograph.
Key Learning Points
During this interactive field study, students will:
- Articulate the various elements of the animation process.
- Demonstrate storyboarding and pitch their story to the group.
- Draw a Disney character using simple geometric shapes.
- Describe the physical phenomenon of persistence of vision.
- Calculate the number of frames needed to produce a 60-minute animated film.
- Create their own simple animation by making a kineograph 1/12 of a second long.
- Discuss Walt Disney's role as a leader and innovator in the animation and entertainment industries.
- Understand how the characteristics of media, techniques and processes can be used to enhance the communication of experiences and ideas.